Five projects, one world

Each one carries the status it actually has. Where something is unbuilt, unplayed or waiting on hardware, the page says so.

What connects them

A loom and a forge

The loom is for the parts that have to interlock: a protocol layer that has to match another implementation exactly, a rune scorer that has to stay consistent for every player, a compatibility engine that has to agree with physical reality. The forge is for the parts that have to be made from raw, because nothing that exists will do.

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